The center is used to encourage student interest in careers in Science, Technology, Engineering, Arts and Math, and to this end, eight units collaboration system VIA Connect Pro is installed six control systems K-Touch and a switching matrix VSM-4x4HFS.
Implement an effective program of STEAM (Science, Technology, Engineering, Arts and Math) is a big challenge, but the State University Valdosta (Valdosta State University) has been able to do this by creating an interface high technology using products of Kramer Electronics.
This school of Georgia, which hosts more than 10,000 students, I think for STEAM program interface for completely wireless BYOD presentation system including Connect Pro and VIA Kramer control solution based on K-Touch Cloud.
"The Center STEAM is used to encourage student interest in careers that make up this program and the VIA Connect Pro, along with the solution of K-Touch control makes the system very easy to use," says Randy Scott, southeast regional director of Sales and Development of Inter Technologies, audio systems integrator / local video.
The solution consists of eight units VIA Connect Pro, six K-Touch systems control and switching matrix VSM-4x4HFS.
VIA Connect Pro is a collaboration solution and wireless presentation that can be used with any laptop or mobile device to view, edit and comment on documents in real time. This makes file sharing and editing very simple. It offers streaming high-quality video, support Full HD 1080p / 60, and up to four participants screens can be displayed on the main screen.
K-Touch is a cloud-based platform that enables automation control systems, including lights, screens, video, sound or air conditioning. It is compatible with any iOS or Android touch device.
The system is unified with seamless switching matrix VSM-4x4HFS that allows switching frame to frame without skipping resolutions and supports HDMI deep color, up to eight audio channels per port and includes HDCP and EDID settings.
According to Sterlin Sanders, deputy director of Technology Services at the University of Valdosta, the Kramer system allows STEAM project participants use their own devices during classes. "We provide educational programming to the external community, and were looking for a solution that would allow teachers and students to use their own tablet, laptop or mobile device to assist in various tasks."
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• Section: Audio, AV Conferencing, Cases of study, Control, Distribution signals, Training, Streaming Media