Created by lighting and entertainment designer Chris Moylan and his team to fight COVID-19, This artistic creation has used Robe lighting and effects devices so that users could interact with the installation.

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The event space Car work in Berlin (Germany) has been the stage to shape Lux Partum (light emission in Latin), an interactive and artistic lighting installation resulting from the collaborative project of lighting and entertainment designer Chris Moylan and his team, which has been broadcast live for ten days to help eliminate the coronavirus pandemic.

Esta obra de arte lumínica en vivo ha contado con un equipo formado por Lars Murasch (of Murasch & Sons), responsable del despliegue y equipamiento técnico; Andreas Schindler (of Grosses Tennis), para el desarrollo del contenido visual; Matthias Schöffmann (of Depot-Zwei), encargado de la programación de los operadores de iluminación, y el productor musical y DJ Paul van Dyk, que compuso una banda sonora especial y ofreció un concierto en directo a través de la web de lighting.stream

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La obra lumínica ha utilizado 54 sistemas del fabricante Robe, incluyendo veinte MegaPointe e igual número de Pointe, instalados a izquierda y derecha de la sala en posición fija, junto con catorce barras de Led Tetra2, ubicadas a ambos lados de las pantallas Led, y una consola de control.

All devices and systems in this facility, supplied by the rental company TLT Event, It was programmed and interconnected precisely so that the public could interact with the lighting installation in real time through the aforementioned website..

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Specifically, at the end of ten days of activity, more than 43.000 visitors from 94 countries had been involved with this artistic work of light and sound, in 6.355 sessions recorded using lighting.stream's bespoke user interface technology, to create more than 200.000 different lighting and video combinations.

Participants could select the color and patterns of the lighting and video effects as they played on the music track, changing at predetermined points to keep pace.

The lighting was programmed on a grandMA2 console MA Lighting, while Andreas Schindler created the images using Notch through a media server Disguise to map it on the Led screens and play with Resolume all lighting and video effects.


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