BY Stumpfl Pixera 2 SeaSound

Greater functionality, efficiency and creativity is what it offers BY Stumpfl with the latest update Pixera to address more creative and technical applications in audiovisual projects.

The new version 2.0 by Pixera offers AV industry professionals advanced features and functionality to perform design software, video visualization and mapping, “taking a qualitative leap in functionality, efficiency and creativity, opening an almost infinite range of possibilities for multiple projects”.

AV Stumpfl Pixera two RSThese improvements that AV Stumpfl, brand that sells in Spain SeaSound, offers on Pixera 2.0 provide professionals doing video mapping and other visualization projects with a broader range of creative techniques and applications, like those described below.

Pixera Features 2.0

  • Multi-user: Enables simultaneous collaboration on a project with synchronization of specific changes or continuous updates across all systems.
  • Dry programming: create simulated system configurations, independent of real hardware, making it easy to prepare shows in advance and assign live system IP addresses, as needed.
  • Backup: detects failures and allows another director to take control, ensuring all others are up to date and ready to replace a system in the event of failure.
  • Perspectives for screen groups: each group of visual systems can have its own set of perspectives, which determines how the layers look.
  • DMX recording: Efficiently records incoming DMX data, filtering noise and creating timeline clips that replicate said input.
  • Control presets grids: offers presets for a wide range of Pixera content, thus facilitating the selection and application of effects and settings.
  • Hot regions SMPTE: defines timecode ranges in which a timeline responds to SMPTE input.
  • Layer Mapping Effects: provides complete freedom to map content pixels to screens based on the position of the screens in space.
  • Unreal Engine 5.2: offers version support 5.2 Unreal Engine when used as a compositing resource.
  • Position-dependent camera calibrations in the studio: associate different positions with corrective 2D deformations of the camera output for accurate calibration.
  • Automatic color calibration: Automatically adapts LED output so studio cameras capture the correct colors in a virtual environment.
  • Timeline speed: Smoothly adjust speed for full timeline.
  • LTC Audio: receives longitudinal time code (LTC) directly from a server's audio input card.
  • File versioning: Manage different versions of content assets through the Pixera UI.
  • Preview camera: save and animate different viewpoints in 3D space, with output via NDI.
  • Control API Browser: user interface for quick exploration and configuration of control actions for use in UI builder interfaces and Lua scripts.
  • Control Tracking Integration: incorporates native integration of tracking protocols, like SPNet, BlackTrax, TrackMen, Opti-track, MoSys, FreeD, Support y PSN.
  • heat maps: calculates Lux values ​​for displays based on projector data and its position in 3D space.
  • GUI crash: create code to lock and protect the UI from unwanted changes.
  • Content encryption: allows Pixera to encrypt content so that only the engine can play it.
  • Custom test patterns: Individually adjust test patterns for warping and pixel mapping.
  • Multirecurso: handle a split resource as if it were a clip.
  • polygonal deformation: creates different shapes on the outputs and applies additional deformations to them.
  • Audio over clients: plays audio files on other clients' sound cards, with capacity up to 128 audio channels per client.
  • Reference layer: assigns a resource to a layer to later use it as a texture on other layers in the project, all with minimal additional rendering processing.
By, 20 Mar, 2024, Section: Thoroughly, Signal distribution, Projection

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