Designed specifically for use in virtual reality glasses or helmets, the company has incorporated its latest TFT LTPS LCD technology to improve the refresh rate of the screen and, mainly, remove visible lines between pixel spacing.

japan-display-panel-rv

The TFT LTPS LCD technology with which Japan Display (JDI) has developed its new panel, 3.42” for virtual reality devices, solves annoying pixel density and refresh rate visual issues, since it contributes 651 ppp, virtually eliminating visible lines between pixel pitches, and a resolution of 1,440×1.700p (see attached images).

Until now, the best-known devices on the virtual reality market, like HTC Vive, Oculus Rift y PlayStation VR, to name a few, They use panels with a pixel density that ranges from 386, 461 a los 447ppp, respectively, according to the statement provided by JDI, and has only surpassed the bar of the 500 ppp the Samsung Gear VR device, which has a screen with 557 ppp.

japan-display-panel-rvThe new JDI panel for virtual reality devices matches the refresh rate of 90 Hz that some glasses and helmets already have to reduce blurry images and avoid dizziness, with a response time of 3 more in the latency from black to white and from 6 more in the worst case, according to data provided by the company, to which is added a shine of 150 cd/m2 and a contrast ratio of 700:1.

Japan Display plans to develop a version of 800 ppp, a somewhat lower density than that announced in the Sharp prototype (close to the 1.000 ppp), to further improve users' visual experience.

By, 29 Nov, 2016, Section: Accessories, Display, Augmented Reality

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