Brainstorm will take to NAB 2017 its advances in real-time 3D graphics and augmented reality
The new versions of its augmented reality solutions, virtual studios graphic capacity mark the company's proposal in this important event of the audiovisual industry, which will be celebrated from 22 al 27 next April in Las Vegas.
The edition 2017 of NAB Show will feature the participation of Brainstorm, who comes again to the Las Vegas Convention Center (stand SL4616) to show the latest versions of its solutions for creating virtual studios, 3D graphics in real time and augmented reality, such as the graphical advances that InfinitySet incorporates.
Specifically, This virtual studio solution not only integrates the projects carried out at Aston, but also includes the complete set of graphic tools of this, with which you can edit or even create from scratch any type of 2D or 3D graph.
Thanks to TrackFree technology and the TeleTransporter tool (more data about your application in Digital AV Magazine), InfinitySet interchangeably uses real images, live or pre-recorded as a background for the virtual set.
Thanks to it, Brainstorm further blurs the boundaries between the real and virtual world, allowing the presenter to enter any stage, whenever. This interaction is possible thanks to the 3D Presenter tool, which turns the presenter into a 3D object capable of interacting in the 3D environment, as well as in the world of augmented reality.
Although the possibility of including the presenter in a virtual set is already common use in the virtual field, Brainstorm has taken a step forward with the new VirtualGate functionality, capable of integrating the presenter not only into a virtual set but into other additional content at the same time, in the same scene. As a result of TrackFree technology, VirtualGate allows you to 'teleport' the presenter who is already on a virtual stage to a new video in perfect harmony and continuity.
And NAB 2017 the company will also show the possibilities of VideoCave, a mixed reality feature that uses the screens of a real setting to behave like a Cave (Cave Automatic Virtual Environment) multi-window, from which virtual objects can emerge towards the real scene. With more than fifteen years of experience in the development and installation of this type of systems, Brainstornm also uses TrackFree technology to include augmented reality elements in the final scene from the camera perspective.
Integration with Oculus Rift
Another of the company's proposals that professionals will learn about at this event is the integration with mixed reality hardware, like the one that has been done with Oculus Rift, with which it confirms its commitment to immersive technologies and new forms of domestic content consumption.
Brainstorm will also show the integration of external rendering engines, especially some dedicated to games and architecture, like Unreal Engine, which not only provide realistic scenes, But combined with the company's eStudio rendering engine, they allow InfinitySet to offer excellent scenes for virtual backgrounds., hyper-realistically rendered, in addition to integrating graphic elements in the final 3D graphics scene, qualification, etc).
Viewing social media data
Brainstorm and never.no will also present a joint solution to provide visualization of data originating from social networks through real-time 3D graphics. This application is the result of the work of both companies in the VisualMedia project, which is part of the Europe platform 2020 Horizon.
Specifically, InfinitySet and Aston benefit from VisualMedia by representing structured social media information in real time, using 3D graphics powered by external data.
Template-driven applications
Besides, Brainstorm has developed a wide range of template-based solutions (templates) that use the eStudio rendering engine to ensure optimal graphics quality and real-time performance for all types of 3D graphics templates and virtual studios. in the contest, the company will present SmartSet, a template-based broadcast solution ideally suited for small and local broadcasters.
Las soluciones basadas en plantillas como SmartSet permiten la emisión de contenido creado a partir de plantillas predefinidas o creadas ex profeso utilizando soluciones de Brainstorm, que hacen a la aplicación tan compleja como la plantilla lo permita.
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