Leyard IBC 2023

At the booth Zero Density and in the Qvest Media, This line of display solutions Leyard Europe puede verse utilizándose en aplicaciones XR y como videowall Led 4K.

Leyard Europe has joined Zero Density already Qvest Media in IBC, which is taking place at the RAI in Amsterdam until Sunday 18 September, to showcase its most innovative display solutions

At the Zero Density booth (7.B01), Leyard Europe ha proporcionado la pantalla Venue Pro VX series for the presentation stage. It is videowall Led Easy-to-install offers exceptional on-camera visual properties and deployment versatility for a wide variety of installations, including virtual production and extended reality. Monitors are an excellent complement to green screens and can be implemented in scenarios for extended reality.

Leyard IBC 2023

The wide color range, Narrow pixel pitches and high frame rates provide high visual performance in person and in the image. In-person viewers can view the video wall from up to three meters away without seeing individual pixels, while those in the media feel as if they were involved in situ by the scene.

An IBC, the focus is on the use of multiple cameras. Leyard has partnered with Brompton Technology, which uses its processors to highlight the performance of the VP VX series in the camera, even with the high refresh rates required for multi-camera Frame Remapping typically used in XR/VR applications, and is highlighting how a turnkey solution can be.

For your part, the Qvest stand (10.C31) has a videoowall Led Leyard 4K with a pitch pitch of 1,2 mm, showing ultra HD and low latency streaming capabilities.

“Joining forces with leading market players such as Zero Density and Brompton demonstrates what a turnkey solution can be.”, states Cris Tanghe, vice president of product at Leyard Europe.”With our Leyard VP VX series, we show the excellent performance in camera even at high refresh rates, required for multi-camera frame remapping, typically used in those XR/VR applications”.

 

By, 15 Sep, 2023, Section: Display, Events, Production, Augmented Reality


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