Ross Video seals its commitment to immersive experiences with Vertex at ISE 2026
From the latest acquisition of Ross Video, ioversal, the Vertex platform comes to WHEREAS 2026 to position the Canadian company as a reference agent in the market for immersive experiences, integrating video, audio, lighting and control in a single environment.
Vertex occupies a central role in the stand Ross in WHEREAS 2026. The solution, aimed at live entertainment facilities, interactive exhibitions, dynamic projection and large-scale shows, seeks to position itself in the market as a preferred option for creating high-impact immersive experiences.
The platform allows reproduce, edit and control live audiovisual streams. This software can run on a single machine or on multi-system clusters to adapt to different project sizes.
Among its main functions stands out a multi-user approach, allowing operators to work simultaneously on the same device; a wide support of formats and production equipment, whether or not they are part of the Ross ecosystem; adaptability to workflows 2D o 3D, and the possibility of operating with a visual programming framework, so it is not necessary, if desired, write lines of code to customize workflow elements.
Vertex has been the reference platform for ioversal, company with decades of experience in the development of multimedia servers and interactive control systems. The team of Ross Video announced the acquisition of the company last November, defining the movement as “strategic”. In the words of David Ross, executive director: “Vertex offers our clients a powerful new way to tell their stories.”. Besides, extends our live production solutions to the experiential world, opening creative possibilities that inspire audiences around the world”.
Over the next few months, Ross Video plans to continue presenting the Vertex suite in a series of international demonstrations and exhibitions, where you will show how the platform integrates with your live production ecosystem, boosting creativity and redefining the future of immersive media.
Access to the ISE SPECIAL 2026 a Digital AV
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