f ST Engineering Antycip upgrades UCL VR lab

ST Engineering Antycip en UCL

During the last renovation of this laboratory, ST Engineering Antycip has replaced the obsolete projectors with four laser equipment Barco UDM 4K. New radio frequency synchronized stereoscopic glasses and fiber optic cabling have improved usability and reliability.

ST Engineering Antycip en UCLST Engineering Antycip (Antycip) has modernized the immersive room of the virtual reality laboratory of the University College London (UCL), bringing a new perspective to one of the UK's most established immersive research facilities thanks to next-generation projection technology.

Inaugurated in the year 2000 as the first of its kind in the country, the laboratory has evolved over several technological generations. Since its beginnings, con CRT projectors and SGI image generators, passing through lamp-based systems and multiple tracking solutions, has been a fundamental pillar in UCL's position as one of the leading research groups in virtual reality from the UK. Currently, The laboratory continues to be a key piece in human-computer interaction projects, biomechanics, robotics, virtual and augmented reality.

ST Engineering Antycip en UCLThe latest update replaces the projectors installed in 2012 for four Barco UDM 4K laser projectors. Now, the system offers brighter contrast, richer colors and 4K resolution per channel, eliminating the need for consumables and reducing maintenance work.

The new ones radio frequency synchronized stereoscopic glasses and the fiber optic cabling improve usability and reliability, ensuring the immersive room is prepared for many years of future research.

ST Engineering Antycip en UCL“Our previous projection system served us very well for more than a decade, but it was increasingly difficult to find spare parts, and performance no longer met the demands of cutting-edge research.”, explains David Swapp, Senior Researcher and Professor of Immersive Technologies at UCL. “With the new configuration we obtain superior contrast, Better resolution and system reliability essential to continue pushing the boundaries of immersive virtual reality. We are interested in understanding what makes VR work, what causes people who enter the immersive room, know it's not real but act like it is. That's the question we continue to explore., and this update allows us to do it even better”.

ST Engineering Antycip en UCLThe room has already housed studies on foveated rendering, interaction with avatars, behavior driven by artificial intelligence and multi-sensory simulation.

Although the UCL research group frequently uses virtual reality headsets for teaching and experimentation, Projection-based systems remain the preferred option in many use cases, as they offer a level of immersion and interactivity that portable devices cannot match.

“We are very proud to have supported UCL in this update”, comment John Mould, commercial development manager de Antycip. “This ensures that one of the UK's most iconic immersive facilities continues to evolve.”. Seeing the jump in image quality compared to its CRT origins underlines how far this technology has come and how much it can still advance.".

With this renewal, the immersive room not only extends its legacy, It opens the door to new opportunities to discover how people and technology will meet in the future..

ST Engineering Antycip en UCL


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